Today is the first annual FujiNet Game Day. See my post about it. Meanwhile activity on the various components the FGS is happening at a rapid pace. Here are some hi-lights as to what is in progress right now.
Clients
Work is in progress to code a cc65 version of the 5 card stud that will work across multiple platforms. Eric Carr is leading that and targeting the C64 platform.
First screenshots of the C64 client for 5CS on FGS
Thomas CherryHomes is tackling the gfx for Apple2 and has already produced some hi-rez characters. His version will also work in mono mode for those without RGB monitors.
May not look like much unless you have done Apple2 hi-rez programming in C.
Lobby Server
There is now a HTML status page for the Lobby Server! You can instantly see the status of all Game Servers in the lobby without having to load up the client app.
The Status page for the official FGS is at Fujinet.online.